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WPF 4.5 Unleashed – Book Review

WPF 4.5 Unleashed – by Adam Nathan – covers WPF, the desktop system that was preferred by Microsoft till Windows Store Apps/UWP. Unfortunately, while these are close the apps have several annoying limitations compared to WPF. I really enjoyed reading the book and learning about WPF, which has some fantastic features. It is sad that […]

WPF Productivity Playbook

Just finished WPF Productivity Playbook on PluralSight. Lots of smaller productivity details I didn’t know in WPF, as well as examples of several other things you can do with WPF. Very interesting, and very well presented. My only complaint would be that there are no captions. Got to say that the more I learn about it, […]

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Principles of Game Design – Course Review

I recently completed the course Principles of Game Design, on Coursera, from Michigan State University. This course is part of the Game Design and Development Specialization. I have reviewed the first course in the series – Introduction to Game Development . This one covers how to design games – having game ideas, creating a story, characters […]