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Book Review

Hidden WPF – Book Review

Hidden WPF: Secrets for Creating Great Applications in WPF by Alessandro Del Sole covers some less know things in WPF. While there are a few non-obvious items, if you read something like WPF 4.5 Unleashed you are unlikely to learn something now. Might be worth checking out in Safari, as it is quite short. Most examples […]

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Product Review

.NET Micro ORMs – Course Review

Just finished .NET Micro ORMs, by Steve Michelotti, on PluralSight. This course covers a few Micro ORMs for .NET – including Dapper, OrmLite, Massive, PetaPoco and Simple.Data. It was very interesting to see how easy they are to use, and how fast they are, compared to Entity Framework. From my very limited experience, the best […]

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Book Review

Exercises for Programmers – Book Review

Exercises for Programmers is a very interesting book with exercises you can use as you are learning a new language. I found the exercises to be useful, and to really help while learning C# and WPF. Well worth the time reading and coding, and challenging enough (for a new language/framework) to help learn without being annoying. […]

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Book Review

WPF 4.5 Unleashed – Book Review

WPF 4.5 Unleashed – by Adam Nathan – covers WPF, the desktop system that was preferred by Microsoft till Windows Store Apps/UWP. Unfortunately, while these are close the apps have several annoying limitations compared to WPF. I really enjoyed reading the book and learning about WPF, which has some fantastic features. It is sad that […]

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Product Review

WPF MVVM In Depth: Course Review

WPF MVVM In Depth is a PluralSight course by Brian Noyes that covers using the MVVM pattern (Model/View/ViewModel pattern) in WPF. I really like the way MVVM cleanly separates concerns. Great for re-usability and unit testing. It also goes pretty nice with WPF. I have taken some of Brian Noyes courses before, and as usual this […]

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Product Review

WPF Productivity Playbook

Just finished WPF Productivity Playbook on PluralSight. Lots of smaller productivity details I didn’t know in WPF, as well as examples of several other things you can do with WPF. Very interesting, and very well presented. My only complaint would be that there are no captions. Got to say that the more I learn about it, […]

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Book Review

Fundamentals of Game Design – Book Review

Fundamentals of Game Design (3rd Edition) – by Ernest Adams – is a great book that covers a lot of what you need to know do design games. Note that game design is not about art or programming – it is mostly about what makes a game playable. The book covers the many areas of […]

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Product Review

Principles of Game Design – Course Review

I recently completed the course Principles of Game Design, on Coursera, from Michigan State University. This course is part of the Game Design and Development Specialization. I have reviewed the first course in the series – Introduction to Game Development . This one covers how to design games – having game ideas, creating a story, characters […]

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Product Review

Quick Start To Unity – Course Review

Quick Start to Unity is a learning path on PluralSight/DigitalTutors that shows some of the basics of getting around in Unity and making a simple game. There are about 3 hours of video content (although I took a couple of hours more, as I followed along in Unity and took notes). I felt the focus […]

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Product Review

Introduction to Game Development – Course Review

Introduction to Game Development, by Michigan University, is a MOOC in Coursera that teaches the principles of game development. It shows some general principles, and then mostly dives into Unity, which is a very popular game development tool, free for most users, and very easy to use. You will then develop 3 simples games as […]